Difference between revisions of "Main Page"

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WOWCube is a game console or an electronic puzzle shaped as 2x2x2 Rubik's Cube. Serving as an example of a tangible user interface, it consists of eight identical elements working as a whole. It allows launching specially designed games.
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[[File:Wowcube widgets1.jpg|thumb|right|280px| WOWCube (render) in widgets mode]]
  
The concept of the puzzle was proposed by Savva Osipov in 2016. The first prototype based on Arduino was developed in 2017. The Russian patent was obtained by Ilya and Savva Osipov in 2017. An early prototype was presented on June 8, 2017 at a scientific conference CALL in UC Berkeley, and in May 2018, the puzzle was presented to the general public at the Maker Faire exhibition in Santa Clara, California.
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[https://en.wikibooks.org/wiki/History_of_video_games/Platforms/WOWCube WOWCube] is a game console or an electronic puzzle shaped as 2x2 Rubik's Cube, also utilizing the idea of a magnetic puzzle by an American inventor [https://en.wikipedia.org/wiki/Larry_D._Nichols Larry Nichols]. Serving as an example of a tangible user interface, it consists of eight identical elements working as a whole. The surface is covered by 24 screens.  
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WOWCube was invented by Savva and Ilya Osipov (Son and Father) on September 10, 2016
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It allows the launching of specially designed games.
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It is a stand-alone digital device that uses a [https://en.wikipedia.org/wiki/Tangible_user_interface Tangible interface] and [https://en.wikipedia.org/wiki/Mixed_reality Mixed Reality] to create an exciting development environment with unusual characteristics in which puzzle-like dynamic games can work.
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The main difference from mechanical puzzles is that you can run and keep many different games on the cube (and not necessarily puzzles as well). When you’re not using it, the WOWCube® system can go into screensaver mode. With some imagination and creativity, the WOWCube® system can turn into a multipurpose device (i.e. info-surface). It’s a standalone device and to expand it's personalization capabilities (among others) you can connect it to a smartphone via BT.  
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Main topics:
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* [[FAQ]]
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* [[Games]]
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* [[Forwarding|International Shipping]]
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<br \>
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* [[Development|IDE/SDK/API]]
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* [[Community]]
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* [[Culture]]
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<br \>
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* [[Troubleshooting guide]]
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* [[Technical Description]]
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* [[About|About CubiOs/WOWCube]]

Latest revision as of 12:18, 4 June 2024

WOWCube (render) in widgets mode

WOWCube is a game console or an electronic puzzle shaped as 2x2 Rubik's Cube, also utilizing the idea of a magnetic puzzle by an American inventor Larry Nichols. Serving as an example of a tangible user interface, it consists of eight identical elements working as a whole. The surface is covered by 24 screens. WOWCube was invented by Savva and Ilya Osipov (Son and Father) on September 10, 2016

It allows the launching of specially designed games.

It is a stand-alone digital device that uses a Tangible interface and Mixed Reality to create an exciting development environment with unusual characteristics in which puzzle-like dynamic games can work.

The main difference from mechanical puzzles is that you can run and keep many different games on the cube (and not necessarily puzzles as well). When you’re not using it, the WOWCube® system can go into screensaver mode. With some imagination and creativity, the WOWCube® system can turn into a multipurpose device (i.e. info-surface). It’s a standalone device and to expand it's personalization capabilities (among others) you can connect it to a smartphone via BT.


Main topics: