Difference between revisions of "Development"
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− | + | Developing WOWCube-specific applications | |
− | If you have a question, consider visiting '''#how-to''' in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both. | + | If you have a coding question, consider visiting '''#how-to''' in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both. |
− | |||
+ | WOWCube offers several programming paradigms. Development of specialized applications (cubelets) can be carried out: | ||
− | |||
− | + | ===in PAWN. Pawn language is a derivative of “Small C”=== | |
+ | (See [https://github.com/compuphase/pawn/blob/master/doc/Pawn_Language_Guide.pdf Pawn_Language_Guide.pdf], and [https://wiki.alliedmods.net/Pawn_Tutorial Pawn Tutorial]) | ||
+ | :: [[API|WOWCube PAWN API (Cube-specific Pawn functions)]] | ||
+ | :: [[PawnProgrammingNotes|(New) "How To's" of Pawn Programming]] | ||
− | :[[ | + | ===C/C++/Rust using [https://webassembly.org/ WebAssembly] ( based on wasm3 )=== |
+ | :: [[WASM|WOWCube WASM API (Cube-specific Wasm functions)]] | ||
− | + | ===also with our DevKit=== | |
− | |||
+ | :: [[SDK|WOWCube DevKit Guide]] | ||
− | : | + | :WOWCube DevKit is the multi-platform software bundle that allows developers to streamline the programming workflow for WOWCube device using only Mac/PC or a laptop, before testing games/apps on a physical cube. |
+ | :Utilizing the VSC plugin included in the DevKit, apps can be transferred to a cube via BT 4.2 as well. | ||
− | + | ===[[Errors description|WOWCube Errors description]]=== | |
− | + | ===[[Application memory description|Application memory description]]=== | |
− |
Latest revision as of 07:34, 11 June 2024
Developing WOWCube-specific applications
If you have a coding question, consider visiting #how-to in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both.
WOWCube offers several programming paradigms. Development of specialized applications (cubelets) can be carried out:
Contents
in PAWN. Pawn language is a derivative of “Small C”
(See Pawn_Language_Guide.pdf, and Pawn Tutorial)
C/C++/Rust using WebAssembly ( based on wasm3 )
also with our DevKit
- WOWCube DevKit is the multi-platform software bundle that allows developers to streamline the programming workflow for WOWCube device using only Mac/PC or a laptop, before testing games/apps on a physical cube.
- Utilizing the VSC plugin included in the DevKit, apps can be transferred to a cube via BT 4.2 as well.