Difference between revisions of "Main Page"

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* [[FAQ]]
 
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* [[Games]]
 
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* [[Forwarding|International Shipping]]
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* [[Development|IDE/SDK/API]]
 
* [[Development|IDE/SDK/API]]
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* [[Community]]
 
* [[Community]]
 
* [[Culture]]
 
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* [[Troubleshooting guide]]
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* [[Technical Description]]
 
* [[About|About CubiOs/WOWCube]]
 
* [[About|About CubiOs/WOWCube]]
* [[Technical Description]]
 
* [[Delivery|International Shipping]]
 
* [[Troubleshooting guide]]
 

Latest revision as of 12:18, 4 June 2024

WOWCube (render) in widgets mode

WOWCube is a game console or an electronic puzzle shaped as 2x2 Rubik's Cube, also utilizing the idea of a magnetic puzzle by an American inventor Larry Nichols. Serving as an example of a tangible user interface, it consists of eight identical elements working as a whole. The surface is covered by 24 screens. WOWCube was invented by Savva and Ilya Osipov (Son and Father) on September 10, 2016

It allows the launching of specially designed games.

It is a stand-alone digital device that uses a Tangible interface and Mixed Reality to create an exciting development environment with unusual characteristics in which puzzle-like dynamic games can work.

The main difference from mechanical puzzles is that you can run and keep many different games on the cube (and not necessarily puzzles as well). When you’re not using it, the WOWCube® system can go into screensaver mode. With some imagination and creativity, the WOWCube® system can turn into a multipurpose device (i.e. info-surface). It’s a standalone device and to expand it's personalization capabilities (among others) you can connect it to a smartphone via BT.


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