Difference between revisions of "Development"

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== Developing WOWCube-specific applications ==
 
== Developing WOWCube-specific applications ==
  
If you have a question, consider visiting '''#how-to''' in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both.
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WOWCube offers several programming paradigms. Development of specialized applications (cubelets) can be carried out:
  
WOWCube offers several programming paradigms:
 
  
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:1. ...in PAWN. Pawn language is a derivative of “Small C” (See [https://github.com/compuphase/pawn/blob/master/doc/Pawn_Language_Guide.pdf Pawn_Language_Guide.pdf], and [https://wiki.alliedmods.net/Pawn_Tutorial Pawn Tutorial])
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:: [[API|WOWCube PAWN API (Cube-specific Pawn functions)]]
  
:1. Development of specialized applications (cubelets) can be carried out:
 
  
:* in PAWN. Pawn language is a derivative of “Small C” (See [https://github.com/compuphase/pawn/blob/master/doc/Pawn_Language_Guide.pdf Pawn_Language_Guide.pdf], and [https://wiki.alliedmods.net/Pawn_Tutorial Pawn Tutorial])
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:2. ...using [https://webassembly.org/ WebAssembly] ( based on wasm3 )  
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:: [[WASM|WOWCube WASM API (Cube-specific Wasm functions)]]
  
:[[API|WOWCube PAWN API (Cube-specific Pawn functions)]]
 
  
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:3. <code>[obsolete]</code> <s>Development of programs for smartphones (or other external devices) transmitting data and graphics to the cube as to an external device, according to the protocol BlueTooth. We call this mode "Projector"</s> <code>[/obsolete]</code>
  
:* also using [https://webassembly.org/ WebAssembly] ( based on wasm3 )
 
:[[WASM|WOWCube WASM API (Cube-specific Wasm functions)]]
 
  
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:4. ...also with our DevKit
  
:2. <code>[obsolete]</code> <s>Development of programs for smartphones (or other external devices) transmitting data and graphics to the cube as to an external device, according to the protocol BlueTooth. We call this mode "Projector"</s> <code>[obsolete]</code>
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:: [[SDK|WOWCube DevKit Guide]]
  
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:WOWCube DevKit is the software bundle we develop that allows you to streamline the workflow when programming games/applications for WOWCube using only laptop/PC before tesing it on a physical device.
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:Utilizing VSC plugin included in the DevKit then, apps can be transferred to a cube via BlueTooth. Currently there are two WOWCube DevKit versions developed in parallel: for Windows and MacOS environments.
  
:3. Development using WOWCube DevKit: software bundle that allows you to develop games and applications for WOWCube without having a physical device. Apps can be transferred to a cube via BlueTooth using from VSC plugin.
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If you have a question, consider visiting '''#how-to''' in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both.
 
 
:[[SDK|WOWCube DevKit Guide]]
 

Revision as of 15:57, 11 February 2023

Developing WOWCube-specific applications

WOWCube offers several programming paradigms. Development of specialized applications (cubelets) can be carried out:


1. ...in PAWN. Pawn language is a derivative of “Small C” (See Pawn_Language_Guide.pdf, and Pawn Tutorial)
WOWCube PAWN API (Cube-specific Pawn functions)


2. ...using WebAssembly ( based on wasm3 )
WOWCube WASM API (Cube-specific Wasm functions)


3. [obsolete] Development of programs for smartphones (or other external devices) transmitting data and graphics to the cube as to an external device, according to the protocol BlueTooth. We call this mode "Projector" [/obsolete]


4. ...also with our DevKit
WOWCube DevKit Guide
WOWCube DevKit is the software bundle we develop that allows you to streamline the workflow when programming games/applications for WOWCube using only laptop/PC before tesing it on a physical device.
Utilizing VSC plugin included in the DevKit then, apps can be transferred to a cube via BlueTooth. Currently there are two WOWCube DevKit versions developed in parallel: for Windows and MacOS environments.
If you have a question, consider visiting #how-to in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both.