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This is a section about developing applications for WOWCUBE

WOWCUBE supports several approaches to programming content for it:

1. Development of specialized applets (cublets) that are executed and stored on a cube as on a stand-alone device:
It can be carried out in the PAWN language. PAWN is a derivative of “Small C” (See Pawn_Language_Guide.pdf, and Pawn Tutorial)
WOWCUBE API - Guide to specific pawn cube functions

2. Development using WebAssembly ( bused on wasm3 )
WOWCUBE API - Guide to specific wasm cube functions

3. Development of programs for smartphones (or other external devices) transmitting data and graphics to the cube as to an external device, according to the protocol BlueTooth. We call this mode "Projector"