Difference between revisions of "Main Page"

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30 left in the third quarter Pokes seem to be a penalty 60% of the time, stick lifts are forbidden as its 90% penalty rate it seems. All you see is the same 3 4 teams online (pens, caps and team russia or  [http://christineolh.mee.nu/?entry=3241965 authentic baseball jerseys] canada). Its even worse in this years game because you cant see who you are facing until puck drop. Here is the template from which I will be working as of today, Thursday, December 30, 2010. The Detroit Lions have their own picks in rounds one through six, [http://hugosxipsj2.mee.nu/?entry=3242496 wholesale football jerseys free shipping] plus Philadelphia's sixth round pick, but owe a conditional sixth round pick to the Atlanta Falcons (Chris Houston), for a current total of six picks in the 2011 [http://tensoft.mee.nu/?entry=3243069 cheap nfl jerseys free shipping] Draft.<br><br>For sake of discussion, I'm going to make the pick gained from Philadelphia the selection to be parlayed to Atlanta..
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[[File:Wowcube widgets1.jpg|thumb|right|280px| WOWCube (render) in widgets mode]]
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[https://en.wikibooks.org/wiki/History_of_video_games/Platforms/WOWCube WOWCube] is a game console or an electronic puzzle shaped as 2x2 Rubik's Cube, also utilizing the idea of a magnetic puzzle by an American inventor [https://en.wikipedia.org/wiki/Larry_D._Nichols Larry Nichols]. Serving as an example of a tangible user interface, it consists of eight identical elements working as a whole. The surface is covered by 24 screens.
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WOWCube was invented by Savva and Ilya Osipov (Son and Father) on September 10, 2016
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It allows the launching of specially designed games.
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It is a stand-alone digital device that uses a [https://en.wikipedia.org/wiki/Tangible_user_interface Tangible interface] and [https://en.wikipedia.org/wiki/Mixed_reality Mixed Reality] to create an exciting development environment with unusual characteristics in which puzzle-like dynamic games can work.
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The main difference from mechanical puzzles is that you can run and keep many different games on the cube (and not necessarily puzzles as well). When you’re not using it, the WOWCube® system can go into screensaver mode. With some imagination and creativity, the WOWCube® system can turn into a multipurpose device (i.e. info-surface). It’s a standalone device and to expand it's personalization capabilities (among others) you can connect it to a smartphone via BT.  
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Main topics:
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* [[FAQ]]
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* [[Development|IDE/SDK/API]]
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* [[Games]]
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* [[Community]]
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* [[Culture]]
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* [[About|About CubiOs/WOWCube]]
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* [[Technical Description]]
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* [[Troubleshooting guide]]

Latest revision as of 09:25, 25 January 2024

WOWCube (render) in widgets mode

WOWCube is a game console or an electronic puzzle shaped as 2x2 Rubik's Cube, also utilizing the idea of a magnetic puzzle by an American inventor Larry Nichols. Serving as an example of a tangible user interface, it consists of eight identical elements working as a whole. The surface is covered by 24 screens. WOWCube was invented by Savva and Ilya Osipov (Son and Father) on September 10, 2016

It allows the launching of specially designed games.

It is a stand-alone digital device that uses a Tangible interface and Mixed Reality to create an exciting development environment with unusual characteristics in which puzzle-like dynamic games can work.

The main difference from mechanical puzzles is that you can run and keep many different games on the cube (and not necessarily puzzles as well). When you’re not using it, the WOWCube® system can go into screensaver mode. With some imagination and creativity, the WOWCube® system can turn into a multipurpose device (i.e. info-surface). It’s a standalone device and to expand it's personalization capabilities (among others) you can connect it to a smartphone via BT.


Main topics: