SDK 6.3/PAWN/Network
Pawn works with cells which has a size of 4 bytes. Native interfaces handling generic data like network messages have size limits for that data. If application does not need to work with a large numbers, several values can be packed into a single cell. This library provides some convenient functions to pack and unpack such values from array of cells which can be broadcasted over network by core functions.
Contents
Functions
NetWorkReset
Syntax:
NetWorkReset()
Description:
- Reset state before storing new data to pack.
NetWorkWriteValue
Syntax:
NetWorkWriteValue(value, bits)
Description:
- Store specified number of bits from some unsigned value.
Arguments:
- value
- a value to store data from
- bits
- a number of bits to store
NetWorkWriteSignedValue
Syntax:
NetWorkWriteSignedValue(value, bits)
Description:
- Store specified number of bits from some signed value.
Arguments:
- value
- a value to store data from
- bits
- a number of bits to store
NetWorkReadValue
Syntax:
NetWorkReadValue(bits)
Description:
- Read specified number of bits of packed unsigned value.
Arguments:
- bits
- a number of bits to get
Return values:
- Unpacked unsigned value.
NetWorkReadSignedValue
Syntax:
NetWorkReadSignedValue(bits)
Description:
- Read specified number of bits of packed signed value.
Arguments:
- bits
- a number of bits to get
Return values:
- Unpacked signed value.
NetWorkSetData
Syntax:
NetWorkSetData(const pkt[], size)
Description:
- Populate state with a new data to unpack.
Arguments:
- pkt
- packet data to unpack
See also: ON_Packet()
NetWorkGetData
Syntax:
NetWorkGetData()
Description:
- Get packed data to broadcast.
Return values:
- Packed data to broadcast.
See also: broadcastPacket()
NetWorkGetDataSize
Syntax:
NetWorkGetDataSize()
Description:
- Get packed data to broadcast.
Return values:
- Packed size to broadcast.
See also: broadcastPacket()