SDK 6.3/PAWN/Network
SDK 6.3 · PAWN API: Core ·
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C++: Native API · Application · GFX Engine · Rust: Rust API (experimental) · Changelog
← SDK 6.3 · PAWN / Network
Pawn works with cells which has a size of 4 bytes. Native interfaces handling generic data like network messages have size limits for that data. If application does not need to work with a large numbers, several values can be packed into a single cell. This library provides some convenient functions to pack and unpack such values from array of cells which can be broadcasted over network by core functions.
Functions
NetWorkReset
Syntax:
NetWorkReset()
Description:
- Reset state before storing new data to pack.
NetWorkWriteValue
Syntax:
NetWorkWriteValue(value, bits)
Description:
- Store specified number of bits from some unsigned value.
Arguments:
- value
- a value to store data from
- bits
- a number of bits to store
NetWorkWriteSignedValue
Syntax:
NetWorkWriteSignedValue(value, bits)
Description:
- Store specified number of bits from some signed value.
Arguments:
- value
- a value to store data from
- bits
- a number of bits to store
NetWorkReadValue
Syntax:
NetWorkReadValue(bits)
Description:
- Read specified number of bits of packed unsigned value.
Arguments:
- bits
- a number of bits to get
Return values:
- Unpacked unsigned value.
NetWorkReadSignedValue
Syntax:
NetWorkReadSignedValue(bits)
Description:
- Read specified number of bits of packed signed value.
Arguments:
- bits
- a number of bits to get
Return values:
- Unpacked signed value.
NetWorkSetData
Syntax:
NetWorkSetData(const pkt[], size)
Description:
- Populate state with a new data to unpack.
Arguments:
- pkt
- packet data to unpack
See also: ON_Packet()
NetWorkGetData
Syntax:
NetWorkGetData()
Description:
- Get packed data to broadcast.
Return values:
- Packed data to broadcast.
See also: broadcastPacket()
NetWorkGetDataSize
Syntax:
NetWorkGetDataSize()
Description:
- Get packed data to broadcast.
Return values:
- Packed size to broadcast.
See also: broadcastPacket()