Dealing with multiple Modules and Screens
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This page covers various topics in dealing with the eight different modules, each with three screens, in a WOWCube. Remember that each module has its own processor and screens and generally does not have a "direct connection" to any of the other modules.
Contents
Physical cubelets and "virtual" mapping to them
Content coming soon!
The magic of TOPOLOGY_getAdjacentFacelet()
Content coming soon!
How to handle moving from one screen to another (on the same or a different cubelet)
Content coming soon!
Dealing with differing orientation of the screens
Content coming soon!