Development

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Revision as of 03:04, 5 May 2023 by Ratcliffe (talk | contribs) (Start of new Developer Notes Page (thanks to Christof and Wishnewsky for giving me this opportunity). I am an experienced software developer but this is my first experience with Pawn and my first experience programming for the WOWCUBE.)
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Developing WOWCube-specific applications

If you have a coding question, consider visiting #how-to in our Discord's Code Desk (https://discord.gg/kCay3Rdbst) for getting help from fellow developers and official support both.


WOWCube offers several programming paradigms. Development of specialized applications (cubelets) can be carried out:


in PAWN. Pawn language is a derivative of “Small C”

(See Pawn_Language_Guide.pdf, and Pawn Tutorial)
WOWCube PAWN API (Cube-specific Pawn functions)
(New) "How To's" of Pawn Programming

C/C++/Rust using WebAssembly ( based on wasm3 )

WOWCube WASM API (Cube-specific Wasm functions)


also with our DevKit

WOWCube DevKit Guide
WOWCube DevKit is the multi-platform software bundle that allows developers to streamline the programming workflow for WOWCube device using only Mac/PC or a laptop, before testing games/apps on a physical cube.
Utilizing the VSC plugin included in the DevKit, apps can be transferred to a cube via Bluetooth 4.2 as well.